FIELD HOCKEY

A.  The National Federation Field Hockey Rules shall be followed.

B.   During all regular season varsity contests, should the game end in a tie, one seven-vs-seven, ten-minute sudden victory overtime period shall be played. 
    - If still tied, alternate penalty strokes (set of 5).
    - If still tied, sudden victory strokes.

      During all regular season JV contests, should the game end in a tie, one seven-vs-seven, ten-minute sudden victory overtime period shall be played.

C.  The following must be added to the field markings: a broken line marked five yards from the outer edge of each striking circle from end line to end line.  Each solid section of the line should be one foot long with the gaps between the solid sections nine feet long.

D.  Goalkeepers shall wear a uniform top of a color contrasting to the color of the uniform tops of both teams, and with a visible number.

E.  Coaches are permitted only between the 50-yard line and the 25-yard line on their team's bench side.


                                        SECTION XI TOURNAMENT

Overtime Procedures

 I.  At the end of the regulation game, there will be a coaching intermission that will last up to 5 minutes.  The Officials will:
     
  Meet with Captains and Coach.
     
  Toss of coin:  The home team calls the toss.  The winner of the toss gets choice of possession OR end of field.
     
 The tableside official remains head official for all segments of the overtime procedure.

 II. Ten minute OT 7 V 7 sudden victory OT period:
     
 Rolling substitutions are permitted.
    
 Each team is permitted one time out during the 10-minute overtime period.
    
 Defensive corners during the 7 v 7:
           a.  Defense will be reduced to 4 players (3 plus goalie) behind end line.
           b.  The remaining defensive player goes behind the 50-yard line with the rest of the team.
           c.  The attack remains the same.
    
III. If a tie still exists after the first 10-minute overtime, the teams will play a second 10-minute 7 V 7 Sudden Victory overtime period.
     
 A coaching intermission, lasting 5 minutes, will be allowed prior to the start of the second OT period.
    
 Teams will change ends of the field; the team not having possession at the start of the first OT shall have possession to start
          the second OT.
    
 Time-outs may not be carried over from the previous period; each team is allowed one time out.
    
 Rolling substitutions are permitted.  
    
 Defensive corners same as above.
    
 The attack remains the same.

IV.  PENALTY STROKES
      If a tie still exists at the end of the 2nd 7 v 7 OT period, a set of 5 penalty strokes will take place.
        Officials will select one end of the field for strokes and allow one team to move their bench to the far side of the field within the 25-yard line and 45-yard line.
     
 Official scorer, two officials (and table official, if available), captains and coaches will meet for the coin toss to determine who will attack or defend the strokes first; the home team calls the coin toss.
     
  The coaches will be allowed 1 minute to consult with assistant coaches, if needed, and will submit their line-up to the official scorer (any discussion regarding the procedures should have the above-mentioned people present).
     
   A list of 5 strokers to be submitted to the official by the coaches and recorded with the official scorer at the coin toss. 
    
  Subs may be made before the start of the penalty strokes.
     
  Change ends of the field if conditions warrant a change.
    

V.  1st PENALTY STROKE PERIOD
      During the OT strokes, only the 5 strokers are allowed on the field.  The opposing goalie may stand on the end line, away from the goal cage.  Remaining team members are to remain in their team area, allowing one team to move their team area to the opposite side of the field between the 25 and the 45 yard lines.
    
  Five strokers from the opposing teams will alternate in taking penalty strokes.
    
  Goalkeepers may wait off the back line, well away from the cage.
   
  The strokers must stroke in order listed.  If a player strokes out of order, that attempt is over and no goal is allowed.  The next correct stroker takes the team's next stroke.
   
  Penalty strokes shall be terminated if one team has a goal advantage that cannot be overcome by opponents.

    Sudden Victory Strokes
      If a tie still exists after the 1st set of penalty strokes:
   
□  Official scorer, two officials (and table official, if available), captains and coaches will meet for the coin toss to determine who will attack or defend the strokes first; the visiting team calls the coin toss.
   
□  The coaches will be allowed 1 minute to consult with assistant coaches, if needed, and will submit their line-up to the official scorer (any discussion regarding the procedures should have the above-mentioned people present).
   
□  A list of 5 strokers to be submitted to the official by the coaches and recorded with the official scorers at coin toss.
   
□  After Sudden Victory strokes begin, no changes in order or subs are permitted, except in case of injury.
   
  The first team scoring more goals after an equal number of strokes wins.

VI. MISCONDUCT
   
  If a player is yellow/red carded during the end of regulation time, the penalty will carry over into OT.
   
□  Yellow cards will carry 5/10-minute penalty of playing time and teams will play shorthanded.
   
□  During the OT when the game clock is not running, the timer will time the penalty.  As time is not running between OT procedures or during an official's time out, no time may accrue.  The penalized player may return to the game after her 5/10-minute penalty has been served at the next opportunity for substitution.
   
  If an athlete is red-carded, that player is not eligible for any part of the overtime; the team does not have to play short during the 7 v 7 play.
   
  It is expected that players and coaches will not enter the field of play until the official has signaled the end of the game or overtime.  Failure to comply will be treated as misconduct.
 


Protests
Protests must be made immediately (if necessary a substitute is to be sent to notify the official that the coach is protesting the game).
If the game ends before the protest can be lodged, the protest must be made before the teams leave the field.


Standings
Division standing will be computed utilizing the Power Rating Point System.

Qualifiers
The top six finishers in each division will qualify for playoffs based on the Power Rating Point System.  In the event the Section XI championship game is tied and is unable to be completed, co-champions will be declared.

NYSPHSAA Championship
The team advancing the farthest in each classification will represent Section XI in NYSPHSAA competition.


Rev:  9/12/12